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	<title>Jop Wielens &#187; 3d</title>
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	<description>Actionscript experiments and general weirdness</description>
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		<title>Alice in Wonderland Papervision site is live</title>
		<link>http://www.interactionfigure.nl/2009/alice-in-wonderland-papervision-site-is-live/</link>
		<comments>http://www.interactionfigure.nl/2009/alice-in-wonderland-papervision-site-is-live/#comments</comments>
		<pubDate>Thu, 30 Jul 2009 08:11:13 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Digital Outlook]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[alice in wonderland]]></category>
		<category><![CDATA[papervision]]></category>
		<category><![CDATA[Tim Burton]]></category>

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		<description><![CDATA[Great day yesterday. After all the hard work my colleague Graham and I put in, the site for the new Tim Burton movie has finally gone live. For this project we wanted to showcase the characters in a way that made sense for the movie. So we came up with the idea of having them [...]]]></description>
			<content:encoded><![CDATA[<p>Great day yesterday. After all the hard work my colleague Graham and I put in, the site for the new Tim Burton movie has finally gone live.</p>
<div class="wp-caption alignnone" style="width: 560px"><a href="http://www2.disney.co.uk/DisneyMovies/alice/"><img title="Alice in Wonderland" src="http://www.interactionfigure.nl/images/alice_site.jpg" alt="Alice in Wonderland screen shot" width="550" height="336" /></a><p class="wp-caption-text">Alice in Wonderland screen shot</p></div>
<p>For this project we wanted to showcase the characters in a way that made sense for the movie. So we came up with the idea of having them fly past while you (Alice) are falling down the rabbit hole.</p>
<p>The site is my 3rd Papervision site and I&#8217;m starting to understand more and more about creating a good working site using this technology. It is really important to re-use your objects and keep an eye on the memory used. If you&#8217;re not careful, you can grind a site to a halt quite easily.</p>
<p>The tunnel texture is a looping Movieclip that I put on a cylinder. The camera is inside this cylinder. Then I have a bunch of flat planes with things like a watch, a chair, a crown etc mapped on top of them. They fly past and as soon as they go off screen, they loop back from the bottom again.</p>
<p>The main object of course is the picture frame. I first started off with just a box but that didn&#8217;t give the right feel. So I created this more detailed shape that has all the edges and depth of a real picture frame. Graham then created the textures and I put it all together. I love how much more depth it gives the frame.</p>
<p>I use the interactive moviematerial for the front (character) and back (downl0ads) sections. I then added the neat things like the FileReference style download of the icons, so we didn&#8217;t need a popup.</p>
<p>Have a look at the site here: <a title="Alice in Wonderland site" href="http://www2.disney.co.uk/DisneyMovies/alice/" target="_self">http://www2.disney.co.uk/DisneyMovies/alice/</a></p>
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		<title>My first papervision webcam experiment</title>
		<link>http://www.interactionfigure.nl/2009/my-first-papervision-webcam-experiment/</link>
		<comments>http://www.interactionfigure.nl/2009/my-first-papervision-webcam-experiment/#comments</comments>
		<pubDate>Sat, 13 Jun 2009 09:59:17 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[webcam]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[colour]]></category>
		<category><![CDATA[papervision]]></category>
		<category><![CDATA[threshold]]></category>
		<category><![CDATA[tunnel]]></category>

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		<description><![CDATA[The Papervision Workshop on Flash on the Beach this year really opened my eyes on the Papervision front. I never really made the step to start experimenting with Papervision because it’s not the most accessible thing to start with. At least that’s what I thought… Ralph Hauwert really showed how easy Papervision can be and [...]]]></description>
			<content:encoded><![CDATA[<p>The Papervision Workshop on <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.flashonthebeach.com');" href="http://www.flashonthebeach.com/">Flash on the Beach</a> this year really opened my eyes on the Papervision front. I never really made the step to start experimenting with Papervision because it’s not the most accessible thing to start with. At least that’s what I thought…</p>
<p>Ralph Hauwert really showed how easy Papervision can be and that you can have a scene up and running in no time. So hey, in comes a rainy weekend in London and you can see the result below.</p>
<p>I just wanted to do something weird with a webcam and Papervision. I’ve applied a threshold to the images I capture using the webcam. The further along the line the lower the value for the threshold gets. So you get a kind of tunnel that first only shows the very bright bits and then slowly shows everything.</p>
<p>And I’ve added a little rotation etc just because I can <img src='http://www.interactionfigure.nl/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>I’ve put the <a onclick="javascript:pageTracker._trackPageview('/downloads/source/papervision_test1.zip');" href="http://www.interactionfigure.nl/source/papervision_test1.zip">source code</a> in a zip. You will need the Papervision SWC or AS3 classes to run it. If you don’t have them, please have a look at the <a onclick="javascript:pageTracker._trackPageview('/outbound/article/blog.papervision3d.org');" href="http://blog.papervision3d.org/">Papervision blog</a> on the right side (Getting started 2.0).</p>

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